[gd_scene load_steps=8 format=3 uid="uid://6ah4i0nx1tu6"] [ext_resource type="Script" path="res://ui_scenes/spriteEditMenu/chain.gd" id="1_66udn"] [ext_resource type="Shader" path="res://ui_scenes/spriteEditMenu/chain.gdshader" id="2_58fpx"] [ext_resource type="Texture2D" uid="uid://7antbeiop3my" path="res://ui_scenes/spriteEditMenu/buh.png" id="3_rsife"] [ext_resource type="Texture2D" uid="uid://cc5kaiuc8ikpx" path="res://ui_scenes/spriteEditMenu/plug.png" id="4_gywbm"] [sub_resource type="Gradient" id="Gradient_bmcbo"] offsets = PackedFloat32Array(0, 0.0235294, 0.155294, 0.176471, 0.324706, 0.341176, 0.475294, 0.503529, 0.665882, 0.689412, 0.84, 0.849412) colors = PackedColorArray(0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 1, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 1, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 1) [sub_resource type="GradientTexture1D" id="GradientTexture1D_vomwt"] gradient = SubResource("Gradient_bmcbo") [sub_resource type="ShaderMaterial" id="ShaderMaterial_12eg4"] shader = ExtResource("2_58fpx") shader_parameter/speed = null shader_parameter/palette_speed = 1.0 shader_parameter/palette = SubResource("GradientTexture1D_vomwt") [node name="Chain" type="Node2D"] script = ExtResource("1_66udn") [node name="Line2D" type="Line2D" parent="."] texture_repeat = 2 material = SubResource("ShaderMaterial_12eg4") points = PackedVector2Array(0, 0, 0, 139) texture = ExtResource("3_rsife") texture_mode = 2 [node name="Plug" type="Sprite2D" parent="."] position = Vector2(0, 140) rotation = 1.5708 texture = ExtResource("4_gywbm")