[gd_scene load_steps=6 format=3 uid="uid://brka0vhju0bi3"] [ext_resource type="Shader" path="res://ui_scenes/selectedSprite/outline.gdshader" id="1_5obyk"] [ext_resource type="Texture2D" uid="uid://c4ie3egchfcg0" path="res://ui_scenes/selectedSprite/shader.png" id="2_7nkk4"] [sub_resource type="Gradient" id="Gradient_dhq1b"] offsets = PackedFloat32Array(0, 0.460259, 0.556377, 1) colors = PackedColorArray(1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 1, 0, 0, 0, 1) [sub_resource type="GradientTexture1D" id="GradientTexture1D_ly2o5"] gradient = SubResource("Gradient_dhq1b") width = 128 [sub_resource type="ShaderMaterial" id="ShaderMaterial_td48g"] shader = ExtResource("1_5obyk") shader_parameter/speed = 0.0 shader_parameter/palette_speed = 1.3 shader_parameter/backImg = ExtResource("2_7nkk4") shader_parameter/palette = SubResource("GradientTexture1D_ly2o5") [node name="Line2D" type="Line2D"] z_index = 2096 z_as_relative = false material = SubResource("ShaderMaterial_td48g") width = 4.0 texture = ExtResource("2_7nkk4") texture_mode = 2 joint_mode = 2 begin_cap_mode = 2 end_cap_mode = 2